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FREQUENTLY ASKED QUESTIONS Battle Mechanics Revealed

Everything you need to master Dotbull Warz

What is Dotbull Warz?

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Dotbull Warz is a monster-battle game on Moonbeam. It uses complex mechanics including, but not limited to factions, types, terrains, stats, stages, and so on. The challenge for the player would be to decide on the team while keeping the above mentioned strengths and weaknesses of each of their monsters into account.

Is the game PvP?

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Dotbull Warz is both Player vs Player (PvP) and also Player vs AI. Initially, the beta will be only for Player vs AI, but you will still be indirectly competing against other players on the global leaderboard.

What will the global leaderboard measure?

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It will measure the time taken by the player to beat the AI. Please keep in mind that if you don't stay on the same screen during the match, your progress won't count.

How much does it cost to play one match?

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The Dotbull Warz beta uses test tokens, and so there is no real fees. You just need to buy match tickets with your test $GLMR. Each ticket is worth 0.2 $tGLMR.

Can I play multiple instances at once?

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No. As mentioned above, only the match that you DO keep as an ACTIVE tab will be counted. This is to discourage bot automation and session spamming.

Can you explain the types and factions?

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TYPES

Fire > Metal > Cosmic > Earth > Storm > Water > Fire

Light <> Dark

FACTIONS

Technology > Nature > Demon > Magic > Technology

Divine <> Endless

There are 8 typings: Fire Earth Water Storm Cosmic Metal Dark Light.

There are 6 factions: Technology Nature Demon Magic Divine Endless.

How do factions and typings decide the damage?

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Factions do 25% extra damage against their weaker faction, and 25% less damage against their weakness faction. This figure is 33% more or less in case of typings.

What are the terrains and how do they work?

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There are 8 terrains: water, firestorm, evil, pure, thunderstorm, forest, artificial, space. Their effects are only on typings and not factions:

water +ATK water, -ATK fire
firestorm +ATK fire, -ATK water
evil +ATK dark, -ATK light
pure +ATK light, -ATK dark
thunderstorm +ATK storm, -ATK earth
forest +ATK earth, -ATK storm
artificial +ATK metal, -ATK cosmic
space +ATK cosmic, -ATK metal

Why is metal strong against cosmic?!

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The spaceships in sci-fi movies that made humans dominate spacetime were made of metal. Maybe it's not the best ever reasoning but hey, it is better than Ground being weak to Water in a certain franchise for no apparent reason!

What are the stats?

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The stats are: ATK (attack), DEF (defence), MANA (mana), SPD (speed), ACR (accuracy). Each starts with a base value and can be +1, +2, -1, -2 in terms of stage as the battle progresses.

What are the status effects?

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The status effects are: burn, poison, frostbite, stun, sleep, daze.

Burn and frostbite lower the attack, poison lowers the defence.

Stun, daze, sleep make you unable to move for three turns. You can get rid of stun, sleep, and daze by switching out, but not burn, poison, or frostbite.

What is the weird aura around each monster?

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The aura is meant to be a hint about the monster's typing and faction. The left side color reveals the Type while the right side color reveals the Faction.

Why does XYZ monster miss so many times while attacking?

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Each move has a designated accuracy, and each monster has an internal accuracy stat as well. Some of the harder hitting and faster monsters have lower accuracy to prevent the player from sweeping the AI or vice versa.

Sounds good, when can I play?

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The PvE version will be available very soon. Please stay updated on our official X handle!